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Some of the ideas i have obtained while playing Btn_donateCC_LG

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Modern Warefare 2 Server


2 posters

    Some of the ideas i have obtained while playing

    laughyguy
    laughyguy
    Junior Member
    Junior Member


    Steam Name : Stevetheman_7
    Gender : Male Posts : 19
    Join date : 2011-01-21

    Some of the ideas i have obtained while playing Empty Some of the ideas i have obtained while playing

    Post by laughyguy Thu 27 Jan 2011, 6:31 pm

    So to start off, My in game right now is OG Kush [clutch]

    I used to play back in the day when a shit load of people played. But i do not recall my name.
    Anyway, my first idea is a no brainer.
    1)Make a nomination system and rock the vote system.
    This will help, I think, when the players come across a terrible map. Face it, there are just some really bad maps. How do you build a tunnel out of cylinders? Just more complex that takes more time, which is not necessary with the little time everyone has. And if people DO like it, they don't have to rtv and it will stay. But sometimes i see people just leave because of the map.
    2)Take out the ridiculous gravity or at least make it lower.
    Some of my friends that used to play PC shop base builder, left just because gravity was added. Gravity takes away the fun of complex air bases that the ct's put time into. It also makes it a lot easier for them to get into the ct's air base, if it is at the top and crouched.
    3) The charger.
    I don't have much to say about this, but really? a charger?
    I like the idea of adding in the many different types of zombies but i feel like this one is out of line even though it is only for admins.
    4) The server does not necessarily need more admins, but it needs some that can be there during school hours, when everyone in the server breaks the rules. It is not fun, trust me.

    That is it for now, if i get anymore i will let you all know.

    if you dont take any on my other ideas, at least consider the rock the vote and nominating system, it could be very useful.


    Last edited by laughyguy on Sat 05 Feb 2011, 4:24 pm; edited 1 time in total
    LOLWUT
    LOLWUT
    [PCSHOP] Server Guard
    [PCSHOP] Server Guard


    Gender : Male Posts : 1320
    Join date : 2009-12-20

    Some of the ideas i have obtained while playing Empty Re: Some of the ideas i have obtained while playing

    Post by LOLWUT Thu 27 Jan 2011, 7:42 pm

    laughyguy wrote:So to start off, My in game right now is OG Kush [clutch]

    I used to play back in the day when a shit load of people played. But i do not recall my name.
    Anyway, my first idea is a no brainer.
    1)Make a nomination system and rock the vote system.
    This will help, I think, when the players come across a terrible map. Face it, there are just some really bad maps. How do you build a tunnel out of cylinders? Just more complex that takes more time, which is not necessary with the little time everyone has. And if people DO like it, they don't have to rtv and it will stay. But sometimes i see people just leave because of the map.
    2)Take out the ridiculous gravity or at least make it lower.
    Some of my friends that used to play PC shop base builder, left just because gravity was added. Gravity takes away the fun of complex air bases that the ct's put time into. It also makes it a lot easier for them to get into the ct's air base, if it is at the top and crouched.
    3) The charger.
    I don't have much to say about this, but really? a charger?
    I like the idea of adding in the many different types of zombies but i feel like this one is out of line even though it is only for admins.
    4) The server does not necessarily need more admins, but it needs some that can be there during school hours, when everyone in the server breaks the rules. It is not fun, trust me.

    5)This isn't a great idea, but it just came to me once, i wont go into detail or thought but maybe the tanks could have 3500, or 3750.
    6)Wouldn't it be cool to have the different types of zombies, but also the credit system with them?
    Why make certain zombies have different types of abilities, but be able to level what they want according to their zombie.
    i)still have the speed zombie, but make him just a bit faster than the normal one. Make him able to increase his speed with the credits.
    i) with the jumper, make him be able to increase the gravity little by little.
    ii) Make it like diable, where there are many different classes, but they all have the same basic leveling up system.
    iii) or if you dont want to add the credit system, why not just bring back for the cts, double damage, double creds, and such. Can't really do regen for zombies since they're is tanks now.

    That is it for now, if i get anymore i will let you all know.

    Please do not get mad or annoyed, this is just what i think.

    For everything that I highlighted, I agree with. lol.
    laughyguy
    laughyguy
    Junior Member
    Junior Member


    Steam Name : Stevetheman_7
    Gender : Male Posts : 19
    Join date : 2011-01-21

    Some of the ideas i have obtained while playing Empty Re: Some of the ideas i have obtained while playing

    Post by laughyguy Thu 27 Jan 2011, 8:40 pm

    lool number 5 wasn't that great
    and number 6 came while i was writing, so ill put more thought into it and make it better Smile
    LOLWUT
    LOLWUT
    [PCSHOP] Server Guard
    [PCSHOP] Server Guard


    Gender : Male Posts : 1320
    Join date : 2009-12-20

    Some of the ideas i have obtained while playing Empty Re: Some of the ideas i have obtained while playing

    Post by LOLWUT Thu 27 Jan 2011, 10:59 pm

    Sounds good, were always up for suggestions.

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    Some of the ideas i have obtained while playing Empty Re: Some of the ideas i have obtained while playing

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