Last edited by Tirant on Mon 29 Jun 2009, 10:30 pm; edited 1 time in total
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Note when suggesting maps
Tirant- [PCSHOP] Administrator
- Steam Name : piratetirant
Gender : Posts : 478
Join date : 2009-06-24
Age : 31
Location : Temple City, CA
- Post n°1
Note when suggesting maps
I will take out any maps that do not bring players in, including current ones that I have already removed.
Last edited by Tirant on Mon 29 Jun 2009, 10:30 pm; edited 1 time in total
Dj Hairy Block- Junior Member
- Gender : Posts : 15
Join date : 2009-06-26
Age : 34
Location : Las Vegas, Nevada
- Post n°2
Re: Note when suggesting maps
do you add the flags on the maps yourself tirant?
Tirant- [PCSHOP] Administrator
- Steam Name : piratetirant
Gender : Posts : 478
Join date : 2009-06-24
Age : 31
Location : Temple City, CA
- Post n°3
Re: Note when suggesting maps
Dj Hairy Block wrote:do you add the flags on the maps yourself tirant?
yes
Jell-O- Banned
- Gender : Posts : 654
Join date : 2009-06-26
Age : 22
Location : San Jose, CA, USA, North America, Planet Jello
- Post n°4
Re: Note when suggesting maps
treetops will definitely bring players in!
jeepathon2k! !!!
jeepathon2k! !!!
Infinity- [PCSHOP] Member
- Steam Name : kokimiyoi
Gender : Posts : 409
Join date : 2009-06-24
Age : 31
Location : Hawaii
- Post n°5
Re: Note when suggesting maps
Treetops. No.
Jeepathon. Yes.
Jeepathon. Yes.
Dj Hairy Block- Junior Member
- Gender : Posts : 15
Join date : 2009-06-26
Age : 34
Location : Las Vegas, Nevada
- Post n°6
Re: Note when suggesting maps
you should add (think its called this) de_dust_2000? or 2002 or whatever its called. it used to be in rotation i think. there was another dust map that was pretty big and would be good but i got to look for it to find out the name.
zervic- Junior Member
- Gender : Posts : 33
Join date : 2009-06-26
- Post n°7
Re: Note when suggesting maps
cpl_strike/fire/mill
de_dust2_1337
de_dust_1337
I'm gonna keep suggesting the same ones....
de_dust2_1337
de_dust_1337
I'm gonna keep suggesting the same ones....
OneMoreLevel- [PCSHOP] Veteran Member
- Steam Name : .: OneMoreLevel :. ™ ︻デ=-
Gender : Posts : 244
Join date : 2009-06-26
Age : 31
steamcommunity.com/id/onemorelevel
- Post n°8
Re: Note when suggesting maps
K, take our BF_rush
Add the pcshop_shadowdust map that I made, I will post it on fpsbanana and link you in a while.
Add De_dust2000(2002?)
De_rats1337
De_aztec
Add a KZ one and take away guns for that map.
Add the pcshop_shadowdust map that I made, I will post it on fpsbanana and link you in a while.
Add De_dust2000(2002?)
De_rats1337
De_aztec
Add a KZ one and take away guns for that map.
super`- Forum Member
- Gender : Posts : 13
Join date : 2009-06-26
- Post n°9
Re: Note when suggesting maps
people want to get their badges, like meOneMoreLevel wrote:
Add a KZ one and take away guns for that map.
Infinity- [PCSHOP] Member
- Steam Name : kokimiyoi
Gender : Posts : 409
Join date : 2009-06-24
Age : 31
Location : Hawaii
- Post n°10
Re: Note when suggesting maps
Knife badge? I want!
Moe- [PCSHOP] Veteran Member
- Gender : Posts : 245
Join date : 2009-06-27
- Post n°11
Re: Note when suggesting maps
A KZ IS SHIT!
because when you get almost to the top...ull get killed...
If I make a surf map, with platforms you can surf onto, the platforms are for the flags.
would that be good? becuase if not then I wont bother making one.
because when you get almost to the top...ull get killed...
If I make a surf map, with platforms you can surf onto, the platforms are for the flags.
would that be good? becuase if not then I wont bother making one.
szl- Forum Member
- Gender : Posts : 6
Join date : 2009-06-28
- Post n°12
Re: Note when suggesting maps
can you take away iceworld all people do is spam and it gets f*cking annoying
Moe- [PCSHOP] Veteran Member
- Gender : Posts : 245
Join date : 2009-06-27
- Post n°13
Re: Note when suggesting maps
we dont need to take away de_snow or iceworld..just need to disable NADES for small maps liek that..becuase its annoying when you need 1 more kill for a badge and you just used medic and got 68 hp left then you get shot and u jump or sprint away and u have 15 hp left and u spam medic and u just see a nade bounce, it bounces away but the radius touched your feet and u have 1hp left and when your medic finaly works you die
OneMoreLevel- [PCSHOP] Veteran Member
- Steam Name : .: OneMoreLevel :. ™ ︻デ=-
Gender : Posts : 244
Join date : 2009-06-26
Age : 31
steamcommunity.com/id/onemorelevel
- Post n°14
Re: Note when suggesting maps
Wow, nice description moe. Care to tell us the story? Haha
Infinity- [PCSHOP] Member
- Steam Name : kokimiyoi
Gender : Posts : 409
Join date : 2009-06-24
Age : 31
Location : Hawaii
- Post n°15
Re: Note when suggesting maps
Lol, Moe.
trip`- [PCSHOP] Veteran Member
- Steam Name : t r i p`
Gender : Posts : 1449
Join date : 2009-06-30
http://steamcommunity.com/profiles/76561197964085620
- Post n°16
Re: Note when suggesting maps
de_aztec?
I want to see how that would work.
I want to see how that would work.
Infinity- [PCSHOP] Member
- Steam Name : kokimiyoi
Gender : Posts : 409
Join date : 2009-06-24
Age : 31
Location : Hawaii
- Post n°17
Re: Note when suggesting maps
I think aztec would we a snipe fest, but we could try.
How about Vertigo?
How about Vertigo?
trip`- [PCSHOP] Veteran Member
- Steam Name : t r i p`
Gender : Posts : 1449
Join date : 2009-06-30
http://steamcommunity.com/profiles/76561197964085620
- Post n°18
Re: Note when suggesting maps
vertigo sounds good.
we can count awp_map, and aim_map out of the question.
we can count awp_map, and aim_map out of the question.
Infinity- [PCSHOP] Member
- Steam Name : kokimiyoi
Gender : Posts : 409
Join date : 2009-06-24
Age : 31
Location : Hawaii
- Post n°19
Re: Note when suggesting maps
Lol.
Yeah, no awp_map or aim_map.
Yeah, no awp_map or aim_map.
Dj Hairy Block- Junior Member
- Gender : Posts : 15
Join date : 2009-06-26
Age : 34
Location : Las Vegas, Nevada
- Post n°20
Re: Note when suggesting maps
i thought aztec was already in rotation?
Silent- [PCSHOP] Member
- Gender : Posts : 93
Join date : 2009-06-26
Age : 30
Location : United States
- Post n°21
Re: Note when suggesting maps
Dj Hairy Block wrote:i thought aztec was already in rotation?
no it wasnt it just that some people including me just keep insiting and asking and persuading the admins to change maps.... and when the admins ask for suggestions people keep saying aztec.....
Moe- [PCSHOP] Veteran Member
- Gender : Posts : 245
Join date : 2009-06-27
- Post n°22
Re: Note when suggesting maps
how about.... he_glass
Gomer Pyle- [PCSHOP] Veteran Member
- Gender : Posts : 156
Join date : 2009-06-27
Location : La Jolla
- Post n°23
Re: Note when suggesting maps
vertigo has been done, its decent. Not great, but pretty balanced. Vent flag gets crazy though.
jeepathon was also done a LONG time ago. I remember it was lame though cuz everyone had to run super far.
Bring back cliffcabin and bikini. cmon tirant you know you want to. those were uber popular at the peak of bf2.
OR some of the other default maps that nobody plays. de_torn, prodigy, chateau all could be brought back. de_storm nobody plays that one, but it could be worth a shot.
jeepathon was also done a LONG time ago. I remember it was lame though cuz everyone had to run super far.
Bring back cliffcabin and bikini. cmon tirant you know you want to. those were uber popular at the peak of bf2.
OR some of the other default maps that nobody plays. de_torn, prodigy, chateau all could be brought back. de_storm nobody plays that one, but it could be worth a shot.
Robario- Forum Member
- Gender : Posts : 1
Join date : 2009-07-04
- Post n°24
Re: Note when suggesting maps
maybe is aim_craizyjump a nice map whit flags
I.C.U CupCaking- Forum Member
- Gender : Posts : 4
Join date : 2009-06-28
- Post n°25
Re: Note when suggesting maps
how bout close encounter? <---- I think thats the name of the map I don't know if is cpl_, de_,cs_ or whatever i don't speak french
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