-----a. Meaning I should be able to get in and out of your base without having to boost
#2 All bases must touch the ground, meaning:
-----a. You must stay above the blocks supporting your base
-----b. Breaking this rule is called Island camping "made this change cause i think the wall should count as the ground making jump bases a little easier to make"
#3 Do not block zombie spawn, including
-----a. No preventing zombies from leaving
-----b. No tunnels, mazes or making it difficult to get out
#4 Absolutely no building in the survivor spawn area. This includes:
-----a. Placing pieces and then /fixspawn 'ing to be unreachable (See rule #1)
-----b. Placing pieces to abuse the ct spawn force field.
#5 Do not touch other players pieces.
-----a. If they are actively building a base do not take them.
-----b. If they've built a base, do not destroy their base.
#5.1 Tunnels can't be longer than 4 medium pieces long. Non-jumping tunnels can't be longer than two. Air bases can be as tall as the map permits.
#5.2 Air bases can have no more then one obstacle you must side step around. Ground bases can have no more then 2 boxes At the entrance of the tunnel. i.e.- you can have 2 pieces at your entrance besides the pieces required to make your tunnel.
#5.3 No KZ bases. This means no strafe jumps. Long jumps are permitted. "I think long jumps should be permitted cause almost everyone can long jump but strafe jumps are a lot harder"
#5.4 No "surf" bases. These are ½ tunnels that take FOREVER to get through.
#5.5 Bases can not share the same entrance. This includes tunnels and stairs to tree-houses.
#5.6 No blocking bases. Tunnels or other bases where only one zombie at a time can go in.
#5.7 Air and ground bases share the same ratio for how many can be in/on them. "To balance for no obstacles"
#6 Number of CT's per base will not exceed more than one-third the number of zombies at round start. This is when the build time is up, at ~6:30 Example:
-----a. If there are 9, 10 11 zombies, only 3 CT's per base. Round down, not up.
-----b. Exceptions can be if there are fewer than 6 per team 3 , 9 zombies / 2 = CT's allowed per base.Round down, not up.
-----c. the # per base is non negotiable. Players inside a base, shooting or not still counts as a teammate. 3 means 3 (etc etc).
#7 No moving blocks off the map. (We understand that accidents happen.) This is a perm ban offense.
#8 No putting pieces on players so they can't move.
#9 No FreeJumping. Zombies must go after the CT's, not plan their bases, jump around aimlessly, go AFK or try to climb up/into abandoned bases (unless these bases have a way into another base) --this includes tea partying -aka- zombies not killing CT's and vice versa when in their base under normal circumstances.
#9.1 Do not kill yourself. Don't do this to avoid getting killed by the opposite team.
#9.2 No reconnecting to get yourself on survivors team the next round. Yes it sucks when you die right away, it just means you have to do better. Sometimes the server will kick you for "Reason: Z" and that's fine, just connect again but don't keep reconnecting to get on your team. If an admin is present ask them to switch you. Excessive reconnecting is a banable offense.
#10 Be respectful of your fellow players. No excessive swearing, no spamming the mic or text.
#11 Be respectful of the admins. They're there to help you.
Admins enforcing the rules are not abusing. Do not whine if you refuse to follow the rules or listen to an admin. Legitimate admin abuse should be reported here with STEAM_ID's, screenshots and/or demos. https://pcsgaming.forumotion.com/admin-abuse-f14/admin-abuse-template-required-t1800.htm
Last edited by ps3.MaNg on Tue 09 Nov 2010, 1:43 pm; edited 11 times in total
Mon 05 Dec 2022, 12:22 pm by RadSavage
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