I was thinking of integrating custom player models into the BF2 server. Three possibilities follow:
Permanent Integration
Would use two player models, one for each team. Models would likely follow a quarterly rotation and would follow the BF2 theme. Although I had no plans on fully integrating player models with the BF2 system, custom models could assimilated with player ranks.
Occasional Integration
Custom player models would be occasionally used in response to external events (i.e holidays, real-world events, game releases, promos) or simply for fun. Once the event is over, custom models would be removed and the server would revert back to CS default.
No Custom Models
Self explanatory
Just need a some opinion. If I were to choose right now, I would likely choose the occasional integration.
Permanent Integration
Would use two player models, one for each team. Models would likely follow a quarterly rotation and would follow the BF2 theme. Although I had no plans on fully integrating player models with the BF2 system, custom models could assimilated with player ranks.
Occasional Integration
Custom player models would be occasionally used in response to external events (i.e holidays, real-world events, game releases, promos) or simply for fun. Once the event is over, custom models would be removed and the server would revert back to CS default.
No Custom Models
Self explanatory
Just need a some opinion. If I were to choose right now, I would likely choose the occasional integration.
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