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Modern Warefare 2 Server
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17 posters
Why base builder is dead
j0p@p@- [PCSHOP] Bans Management
- Steam Name : [PCSHOP] J0P@P@
Gender : Posts : 218
Join date : 2010-10-20
- Post n°51
Re: Why base builder is dead
SWEET!! All i would like to request now is that they be updated in the server /rules and a message that says so .
5150kaboom- Asskicker
- Gender : Posts : 462
Join date : 2009-06-25
Location : OC, California
- Post n°52
Re: Why base builder is dead
j0p@p@ wrote:SWEET!! All i would like to request now is that they be updated in the server /rules and a message that says so .
If I'm not mistaken from what anon told me, he already updated the /rules in server. Not sure if he added the message that says "NEW RULES" Good idea though.
j0p@p@- [PCSHOP] Bans Management
- Steam Name : [PCSHOP] J0P@P@
Gender : Posts : 218
Join date : 2010-10-20
- Post n°53
Re: Why base builder is dead
The /rules do not match the current forum rules. They are still the old ones.
LOLWUT- [PCSHOP] Server Guard
- Gender : Posts : 1320
Join date : 2009-12-20
- Post n°54
Re: Why base builder is dead
YESH! =p
5150kaboom- Asskicker
- Gender : Posts : 462
Join date : 2009-06-25
Location : OC, California
- Post n°55
Re: Why base builder is dead
You're right i was in there a min ago and it doesn't match.. Anon, can we get a what what?j0p@p@ wrote:The /rules do not match the current forum rules. They are still the old ones.
Anon- [PCSHOP] Administrator
- Steam Name : Anonymous
Gender : Posts : 855
Join date : 2010-04-23
Age : 35
Location : Kansas
- Post n°56
Re: Why base builder is dead
5150kaboom wrote:You're right i was in there a min ago and it doesn't match.. Anon, can we get a what what?j0p@p@ wrote:The /rules do not match the current forum rules. They are still the old ones.
Done.
I forgot to update the plugin for the /rules. I edited it, but didn't upload. lol. They should work now. Let me know if they aren't.
j0p@p@- [PCSHOP] Bans Management
- Steam Name : [PCSHOP] J0P@P@
Gender : Posts : 218
Join date : 2010-10-20
- Post n°57
Re: Why base builder is dead
All is working thanks Anon.
Anon- [PCSHOP] Administrator
- Steam Name : Anonymous
Gender : Posts : 855
Join date : 2010-04-23
Age : 35
Location : Kansas
- Post n°58
Re: Why base builder is dead
j0p@p@ wrote:All is working thanks Anon.
Np anytime. Just let me know
JoM@m@- Member
- Steam Name : jOm@m@ <3
Gender : Posts : 79
Join date : 2011-03-14
Location : New York
- Post n°59
Re: Why base builder is dead
a lil input.. could we possible change it to 2 obstacles for ground bases and maybe 1 for air bases?? a few of regs who would play dont seem to like the lacking of at least 2 boxes for ground.. meaning 1 box for each side.. NOT 2 stacked on each side
LOLWUT- [PCSHOP] Server Guard
- Gender : Posts : 1320
Join date : 2009-12-20
- Post n°60
Re: Why base builder is dead
JoM@m@ wrote:a lil input.. could we possible change it to 2 obstacles for ground bases and maybe 1 for air bases?? a few of regs who would play dont seem to like the lacking of at least 2 boxes for ground.. meaning 1 box for each side.. NOT 2 stacked on each side
I've noticed that myself.
I also like that idea so that it isn't COMPLETELY rigged. lol.
ALSO! an idea came to mind due to raptorkiller/j!m and a couple others as they spoke about the credit system being fucked. They were the bunch of old players who played in our server all the time BEFORE THE CHANGE! They soon left the server with apologies but only because the 'credit system' was too slow. Therefore, I have a proposition to change this and encourge players to come back!
Instead of having the credit gain 2 per kill or whatever it currently is...Instead, INCREASE the credits per kill dramastically to gain the guns much faster (Which most people QQ about). BUT to keep the gameplay solid and keep players in our server, RESET The guns after 1 month every month. (or something like that, even 2-3 weeks).
This way, people won't be QQing about the credit rate being so slow and they STILL have to work at it to gain the guns. Also this way it refreshs the server and keeps it 'new'.
You should also give every player thats in the /top15 chart, 50-100 credits free whenever the server is reset.
Ideas? I think this would work out well for the population personally.
Last edited by LOLWUT on Thu 21 Jul 2011, 2:59 pm; edited 1 time in total
Anon- [PCSHOP] Administrator
- Steam Name : Anonymous
Gender : Posts : 855
Join date : 2010-04-23
Age : 35
Location : Kansas
- Post n°61
Re: Why base builder is dead
Wat?
the?
fuck?
are?
you?
guys?
talking?
about?
lol.
elaborate pl0x.
the?
fuck?
are?
you?
guys?
talking?
about?
lol.
elaborate pl0x.
LOLWUT- [PCSHOP] Server Guard
- Gender : Posts : 1320
Join date : 2009-12-20
- Post n°62
Re: Why base builder is dead
lol. Okay, what shes trying to say is that, people QQ about the capability to not be able to place boxes on the front of tunnels anymore. therefore, instead of having 0 boxes/obstacles infront OR having 99999999999 obstacles (Which is really fucked), were saying to add a LIMIT of 2 boxes - one on EACH SIDE -. Understandoz? lol
Edit: Btw, read my previous post, it has valuable information, i edited it and then you posted something while i was editing. lol.
Edit: Btw, read my previous post, it has valuable information, i edited it and then you posted something while i was editing. lol.
Fuzzy Bear- [PCSHOP] Veteran Member
- Steam Name : fuzzy bear
Gender : Posts : 775
Join date : 2009-12-31
Age : 31
Location : Radsavage's home
- Post n°63
Re: Why base builder is dead
read his freaking post ANON!!! =)
Anon- [PCSHOP] Administrator
- Steam Name : Anonymous
Gender : Posts : 855
Join date : 2010-04-23
Age : 35
Location : Kansas
- Post n°64
Re: Why base builder is dead
Nope. Still don't understand it. Maybe a picture or something?
LOLWUT- [PCSHOP] Server Guard
- Gender : Posts : 1320
Join date : 2009-12-20
- Post n°65
Re: Why base builder is dead
Will do; i'll put up two screenshots. lol.
READ MY POST ON PAGE 4! BOTTOM OF THE PAGE! Foolish anon. lol.
READ MY POST ON PAGE 4! BOTTOM OF THE PAGE! Foolish anon. lol.
LOLWUT- [PCSHOP] Server Guard
- Gender : Posts : 1320
Join date : 2009-12-20
- Post n°66
Re: Why base builder is dead
AITE! This is what she meant.
Old type of 9999 block base. (gay)
http://www.mediafire.com/imageview.php?quickkey=xmeb7bs393j5xbx&thumb=4
New and improved suggestion (max of 2)
http://www.mediafire.com/imageview.php?quickkey=r8y3bo583izya1h&thumb=4
Old type of 9999 block base. (gay)
http://www.mediafire.com/imageview.php?quickkey=xmeb7bs393j5xbx&thumb=4
New and improved suggestion (max of 2)
http://www.mediafire.com/imageview.php?quickkey=r8y3bo583izya1h&thumb=4
iHORE- Junior Member
- Steam Name : iHORE
Gender : Posts : 22
Join date : 2010-10-20
- Post n°67
Re: Why base builder is dead
I like lolwut idea and the faster credit gain.
Anon- [PCSHOP] Administrator
- Steam Name : Anonymous
Gender : Posts : 855
Join date : 2010-04-23
Age : 35
Location : Kansas
- Post n°68
Re: Why base builder is dead
Ah I see. I would agree to this. So this would fall under what rule?
LOLWUT- [PCSHOP] Server Guard
- Gender : Posts : 1320
Join date : 2009-12-20
- Post n°69
Re: Why base builder is dead
iHORE wrote:I like lolwut idea and the faster credit gain.
Ye boi ...
Anon wrote:Ah I see. I would agree to this. So this would fall under what rule?
That obstacle rule on air bases, Limit the amount of obstacles on an air base to 1. Limit the amount of obstacles on a tunnel to 2 (ONE ON EACH SIDE, as shown on the screenshot). =p.
j0p@p@- [PCSHOP] Bans Management
- Steam Name : [PCSHOP] J0P@P@
Gender : Posts : 218
Join date : 2010-10-20
- Post n°70
Re: Why base builder is dead
Anon wrote:Ah I see. I would agree to this. So this would fall under what rule?
#5.2 Obstacles on air bases and ground entrances are not permited. "To make bases more bearable to do"
This would be the rule that needs adjustment. Maybe it could look more like this.
#5.2 Air bases can have no more then one obstacle you must side step around. Ground bases can have no more then 3 boxes At the entrance of the tunnel. Meaning you can have 3 pieces at your entrance besides the pieces required to make your tunnel.
Example
http://steamcommunity.com/profiles/76561198020339699/screenshot/558662941593787285?tab=public
I think this is reasonable amount of pieces.
LOLWUT- [PCSHOP] Server Guard
- Gender : Posts : 1320
Join date : 2009-12-20
- Post n°71
Re: Why base builder is dead
I'd personally stick with the 2 max, not 3...If people are smart, two will be plenty.
Anon- [PCSHOP] Administrator
- Steam Name : Anonymous
Gender : Posts : 855
Join date : 2010-04-23
Age : 35
Location : Kansas
- Post n°72
Re: Why base builder is dead
Fixed the new rules. I left it at 2 per side rather than 3 because it's already entirely too annoying as is.
JoM@m@- Member
- Steam Name : jOm@m@ <3
Gender : Posts : 79
Join date : 2011-03-14
Location : New York
- Post n°73
Re: Why base builder is dead
awesome ty anon
LOLWUT- [PCSHOP] Server Guard
- Gender : Posts : 1320
Join date : 2009-12-20
- Post n°74
Re: Why base builder is dead
YESH!...
DID YOU READ THE CREDIT POST ON PAGE 4!?!? SJOPFJAPGJPAJPSJPAJPF lol.
DID YOU READ THE CREDIT POST ON PAGE 4!?!? SJOPFJAPGJPAJPSJPAJPF lol.
Gomer Pyle- [PCSHOP] Veteran Member
- Gender : Posts : 156
Join date : 2009-06-27
Location : La Jolla
- Post n°75
Re: Why base builder is dead
rofl this thread went to weird.
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