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Modern Warefare 2 Server


    The Next Big Thing

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    Poll

    Which mod do you want made?

    [ 12 ]
    28% [28%] 
    [ 7 ]
    16% [16%] 
    [ 9 ]
    21% [21%] 
    [ 7 ]
    16% [16%] 
    [ 3 ]
    7% [7%] 
    [ 5 ]
    12% [12%] 

    Total Votes: 43
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    LOLWUT
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    Re: The Next Big Thing

    Post by LOLWUT on Mon 27 Jun 2011, 1:46 pm

    WOOT! lol. Can you add a KZ to the multi-mod? O.o..I personally find those really fun =).


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    Bullet-Tooth Tony
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    Re: The Next Big Thing

    Post by Bullet-Tooth Tony on Mon 27 Jun 2011, 2:21 pm

    Vouch for kz mod! maybe just kz stats you can enable/disable?
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    squareknot20
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    Re: The Next Big Thing

    Post by squareknot20 on Mon 27 Jun 2011, 4:00 pm

    ick kz.. what about a competitive bhop or kz. but with GUNZ!
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    Tirant
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    Re: The Next Big Thing

    Post by Tirant on Mon 27 Jun 2011, 6:06 pm

    I can add anything, but I prefer mods where anyone can win and not just people who play a lot of KZ.


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    Anon
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    Re: The Next Big Thing

    Post by Anon on Mon 27 Jun 2011, 10:09 pm

    Bleh. Multi-mod. = lame imo.

    Should have kept bf.... Reason why people are never in there is because as stated, it was never really fully functional, + only a vvvvvvvvveryyyy few maps.


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    Re: The Next Big Thing

    Post by Bullet-Tooth Tony on Mon 27 Jun 2011, 11:03 pm

    Multi-mod is up? password? I'd like to give it a try Wink
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    Tirant
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    Re: The Next Big Thing

    Post by Tirant on Tue 28 Jun 2011, 12:24 am

    Anon wrote:Bleh. Multi-mod. = lame imo.

    Should have kept bf.... Reason why people are never in there is because as stated, it was never really fully functional, + only a vvvvvvvvveryyyy few maps.

    You know how to add maps. The parts of the mod that were functional were enough to at least draw some people. I'll probably come back to BF mod and call it MW3 mod at a later time.


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    Re: The Next Big Thing

    Post by My Taylor Swift on Tue 28 Jun 2011, 2:02 am

    i was playing bf and i liked it but no bots =(
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    Re: The Next Big Thing

    Post by Tirant on Tue 28 Jun 2011, 4:31 am

    Well, we'll see how this plays out. If people hate the new megamod thing, then I'll just put BF back on.


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    Re: The Next Big Thing

    Post by Silent on Tue 28 Jun 2011, 8:16 am

    WOW dam i'm late..can't believe i didnt see this....umm i agree with anon..i loved playing in the BF mod, because it was a very balanced game and no one could like totally own people like in the Cod (because of the regenerating health). but the only reason why not alot of people play in the bf mod is because first their are usually bots only, and the new maps you added don't have bots, so usually the server is empty... and one thing that Cod attracted me to play in it was the custom class option, because i loved to choose my gun and equipment. i loved the custom guns in the bf mod but sometimes i didnt like the pistol it came with so once i discovered how fun the cod mod can be with the ability of choosing your gun i went for that.... and sadly ...sort of left the bf mod. (I used to be number one in the bf mod untill no one played during the time i played at, now Xero is number one)....i think the players like the option of choosing BOTH their guns (primary and secondary), thats why bf mod lost players, and those players ended up playing with the cod mod, because you have to admit the /ks, regenerating health, custom class, sticky nades, PERKS, cool skins are very enticing to new players and its addictive to play in. I wish you finished the bf mod...IF YOU DO decide to finish the bf mod: add the cod weapon system of the custom class, then possibly add that points system idea you had (the only problem with that is some players might not really follow the team aspect, and will just go on their own doing their own thing..thus killing the team aspect of it) i dont know..my 2 cents. (is there perks in bf?..if there is add those too, some new ones too)


    BUT i would really enjoy that minigame mod, that sounds REALLY FUN. I like pa.per's idea of like keeping track of your stuff, so you know how many people you stuck with a nade, how many knife kills, and possibly have a reward for getting a medal for all those kills?
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    Re: The Next Big Thing

    Post by Tirant on Tue 28 Jun 2011, 1:48 pm

    I'm thinking that this multimod server has a good chance if we can just get some players for it. I mean, map-wise, it cannot fail. In mod variety, it cannot fail. The only problem with maps, is in order for it not to fail, we at least need players. Because CS is a HL1 mod, HL1 maps work, and if you didn't know, all HL1 maps are deathmatch FFA, so we have like thousands of maps right there.


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    Re: The Next Big Thing

    Post by Tirant on Thu 30 Jun 2011, 2:48 am

    I've enabled the megamod server to see how people like it. There might be a few glitches in a couple mods, but for the most part, they work fine. Please post feedback, and I'll be keeping track of players. Depending on the general feeling and player amount, I'll decide whether I should continue or quit. Thanks.


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    Re: The Next Big Thing

    Post by LOLWUT on Thu 30 Jun 2011, 12:05 pm

    YES! I'll be playin Smile

    Editzors: YEAH YEAH, I didn't want to edit mai post. =p


    Last edited by LOLWUT on Thu 30 Jun 2011, 1:20 pm; edited 1 time in total


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    Re: The Next Big Thing

    Post by LOLWUT on Thu 30 Jun 2011, 1:18 pm

    I've been playin with Chop & some random pubbys...It seems popular =p...

    There are some bugs & suggestions those.

    (Can't remember the name): During the mini-game where you have a P228 and its elimination; when people die, they can reconnect and start over. Also somehow, people can gain access to a glock on T? This might occour for CT with the USP as well? Idk...

    Suggestion: When we are playing the golden gun mini-game, why don't we make it so that you can only gain kills when you have the golden gun? the most kills win? The golden-gun mini-mod is also very chaotic with small maps or large amounts of people.

    Also say at the end of the round: "THIS PERSON IS THE WINNER!" It feels more gratifying when you do that. lol.

    I'll keep searching for minor bugs! Very Happy


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    Re: The Next Big Thing

    Post by Silent on Mon 04 Jul 2011, 4:57 am

    yeah the mod is sweet...i was wondering where is the sticky nade minigame? i thought you added it into the rotation? or is one in the chamber, golden gun, gungame, and sharpshooter the only options for now??

    also there are no bots programmed in the map labrinth (the maze and those random buildings floating in the air)

    also there is another glitch in the sharpshooter mod. (i was playing in fy_snow) when the new weapon of choice was the knife, it came after the deagle weapon, once the new timer started to use the knife i was still killed by people and bots with deagle....i guess its a glitch? since they didnt get a knife they kept the deagle.....

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    Re: The Next Big Thing

    Post by tr0llface on Mon 22 Aug 2011, 5:58 am

    Tirant wrote:I may be the coder, but I'm not the only source of ideas in this community. That's why I have you guys to tell me things you like/dislike and what you would like to see.

    tought Anon was the coder for mw2 lolz

    isn't he?
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    tIdAL_WaVE.l|3
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    Re: The Next Big Thing

    Post by tIdAL_WaVE.l|3 on Mon 22 Aug 2011, 6:28 pm

    no


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