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Modern Warefare 2 Server


    The Next Big Thing

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    Poll

    Which mod do you want made?

    [ 12 ]
    28% [28%] 
    [ 7 ]
    16% [16%] 
    [ 9 ]
    21% [21%] 
    [ 7 ]
    16% [16%] 
    [ 3 ]
    7% [7%] 
    [ 5 ]
    12% [12%] 

    Total Votes: 43
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    Tirant
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    The Next Big Thing

    Post by Tirant on Mon 13 Jun 2011, 8:24 pm

    Okay, so this topic was created so that I can post my ideas and you guys your own. The mod we end up liking the most, I will make.

    #1
    Finish BF server as planned and shut down MW2 for good.

    #2
    Make MW3 mod. No XP would carry over, but the mod would be much better and cooler. It would be a lot like how BF xp is right now, except I would make it into MW3, so a comprimise between the two, but it would play like MW2 mod.

    #3
    Minigame server. Arcade-style mod that is a multimod server running just a bunch of small mods. Mini-gungame, one in the chamber, man with the golden gun, knife mode. Sounds like it might be interesting, but no major hook.

    #4
    Zombie hold-off mod. Plays like headquarters in MW2/Blackops. Basically, bunch of bases around the map, each one is the home base for a group of like 3-4 people. Random team is zombie team. Zombies aren't that strong. They have to kill the enemy team. You turn a team by killing everyone. End of each round all players respawn for a team. Every 1-2 minutes (1 round), you all swap bases and you are on the move. The goal is both teams start out weak, and it escalates. Last team standing wins.

    #5
    Zombie plague with BB zombie classes (what the hell, might as well Razz)

    #6
    Dawn of the Dead, but with an XP system (like BF mod, but you're against zombies). Could work a lot like cod zombies. Not sure how much hook this would have, but sounds aight.

    Post your own ideas or additions to one of mine.


    Last edited by Tirant on Mon 13 Jun 2011, 8:58 pm; edited 1 time in total


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    Anon
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    Re: The Next Big Thing

    Post by Anon on Mon 13 Jun 2011, 8:48 pm

    Why not just finish bf2 mod... but add a bit more realism... like turrets, tanks? Maybe some kill streaks from mwf.

    NOT make mw2 or 3... KEEP bf the way it is, ( i love the class sytem, xp system and overall gameplay rather than mwf) but just incorporate new ideas. For gods sake... we need something new around here other than LOLMODERNWARFARESERVERYEH!!!!! lol. I mean don't get me wrong, I love mwf... but it gets hella boring really fast. At least with bf2 u have a nice leveling / xp system and have new guns per lvl etc.

    Just make it more... "real" as per turrets, tanks, apcs, and kill streaks.

    Bf mod is fantastic, so why not add just a bit more bang?

    My 2 cents.


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    Re: The Next Big Thing

    Post by Tirant on Mon 13 Jun 2011, 8:57 pm

    MW3 would be a lot like BF and MW2. I would completely redesign the order of the tiers and such.


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    Tirant
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    Re: The Next Big Thing

    Post by Tirant on Mon 13 Jun 2011, 10:08 pm

    I'll leave this post up till the weekend. By then, I think we will have had enough time to know what we want.


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    Re: The Next Big Thing

    Post by strawberry face on Mon 13 Jun 2011, 11:15 pm

    I love the bf server, why not a BF3 mod?? In the end I'm down with anything to be honest, I trust that your idea's will be legit..
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    Re: The Next Big Thing

    Post by My Taylor Swift on Tue 14 Jun 2011, 2:54 am

    hmm summer is coming up and i love all these ideas and i would probably play in any of them
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    Re: The Next Big Thing

    Post by Tirant on Tue 14 Jun 2011, 11:18 pm

    I think that making MW3 might be a good decision down the road. I mean, it would be a lot like how BF is now, but instead of the tier system (which some find confusing), there would be the MW2 system. I would still keep many of the custom guns. It would work out better I think. I would not have gun challenges though (just because they were problematic), but I would fix up the badges we have a bit. I'm not sure if we would want perks either, I like them, but that's me. We could really make mod cool. Maybe your skin is based on your perk choice (like in black ops). And for the Ghillie suit, I would add in brush props to standard maps like de_dust. It really could turn out to be an interesting mod. I'm a little disappointed at the number of people who are giving me feedback, I was hoping for more.


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    Re: The Next Big Thing

    Post by Anarchy on Wed 15 Jun 2011, 1:01 am

    Tirant, you are the coder for the community make what you want to make and people will play it bro.
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    Re: The Next Big Thing

    Post by Tirant on Wed 15 Jun 2011, 1:20 am

    I may be the coder, but I'm not the only source of ideas in this community. That's why I have you guys to tell me things you like/dislike and what you would like to see.


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    Re: The Next Big Thing

    Post by strawberry face on Wed 15 Jun 2011, 1:46 am

    So far I have no complaints on any mod's you have made! I did like the old multi mod server we had back when Dave was still playing. Shoot, I like all the servers we had. lol sorry I can't put in much input tirant. I voted to finish the BF server!
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    Re: The Next Big Thing

    Post by 5150kaboom on Wed 15 Jun 2011, 3:26 am

    You know what? You blew everyone away with the MW2 Map you made(Karachi) And I think you made the "Terminal" map too right?, And I gotta admit you did a damn good job replicating them as closely as possible. Maybe you can concentrate on the maps a little more than the mod? I don't know, just throwing that out there..
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    Re: The Next Big Thing

    Post by Tirant on Wed 15 Jun 2011, 3:46 am

    I would love to map more, but my rule has always been, maps after mod. Once I have a mod that I believe is stable and I enjoy playing it, then I will make maps. It's like once I know we have something that works, and players play, then I can. I did not make those maps you mentioned, I just scoured the net and found what ones existed.


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    Re: The Next Big Thing

    Post by Rain. on Wed 15 Jun 2011, 6:30 am

    I'm quite honestly okay with any of those...they all sound pretty interesting.
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    Re: The Next Big Thing

    Post by LOLWUT on Wed 15 Jun 2011, 9:09 am

    Im pretty much down for anything. I'd primarly want the BF2 Mod to be finished first personally. Your idea about #4 sounds unique. It could be fun. Not sure.


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    Re: The Next Big Thing

    Post by Anon on Wed 15 Jun 2011, 4:23 pm

    Bump for justice guys.

    Cmon theres only a million people on this forum and we only have 6 replies.

    Lets get ta fucking goin on this. We're in a lul right now and that needs to be fixed. Tell your people on steam friends, give them the link to this topic, lets get ideas / opinions in here. Let's do this.


    Last edited by Anon on Wed 15 Jun 2011, 5:24 pm; edited 1 time in total


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    Re: The Next Big Thing

    Post by 5150kaboom on Wed 15 Jun 2011, 4:29 pm

    I'm not quite getting the zombie hold-off mod idea? Can you elaborate a little more? are zombies bots? you said a team gets killed and "turned" so i assume they turn into zombies? If so, do we start off with any zombies? This sounds like it may have some serious potential, I'm sure I'm not understanding it but the thought of killing regular players with zombies thrown in the mix somehow just sounded pretty sexy! Like two teams, CT and T and zombies who kill both lol.. so it's like three teams actually. I think we may be onto something here.. Feedback anyone?

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    Re: The Next Big Thing

    Post by j0p@p@ on Wed 15 Jun 2011, 10:54 pm

    I like the zombie hold off idea cause it sounds the most original too me. MW and BF are good do not get me wrong but they are really just CS with altered models. I like zombie mods cause they fully alter how you play cs. I say do the zombie hold off or the ZP mod with some new goodies in it Smile.


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    Re: The Next Big Thing

    Post by Tirant on Thu 16 Jun 2011, 2:56 am

    5150kaboom wrote:I'm not quite getting the zombie hold-off mod idea? Can you elaborate a little more? are zombies bots? you said a team gets killed and "turned" so i assume they turn into zombies? If so, do we start off with any zombies? This sounds like it may have some serious potential, I'm sure I'm not understanding it but the thought of killing regular players with zombies thrown in the mix somehow just sounded pretty sexy! Like two teams, CT and T and zombies who kill both lol.. so it's like three teams actually. I think we may be onto something here.. Feedback anyone?
    The zombies are humans, there are no bots. Instead of two teams, there are basically 5-8 individual teams. Within these teams, there are of course, two groups, zombies and humans. 1-2 teams at random will start out as zombies in the beginning. These teams respawn at their home bases, which are located around the map. The other teams spawn near their bases, which are also around the map. The idea behind it, is that I want the CTs to feel pressured, but also think they have a chance. They do not have unlimited ammo, but their base will refill their ammo (higher levels will be more ammo probably). The humans also effect the respawn times, like headshots will delay respawns longer. Anyways, every 2 minutes, all bases will flip-flop with eachother, so a zombie base might become team 4's new base, and team 4's new base will become a zombie hive. The idea here is that once the timer hits 0, your human team has to find their new base which will be like your teams color (this is probably when many teams will die).

    My only concern with this mod, is that I see it as fun, but no real replay value.

    The idea is layed out so the mod will escalate. Meaning zombies start out bad, and higher levels will increase health. I also wanted to give them abilities to make it more interesting for those teams. I was also thinking of having the base be a store for weapons, or when the level changes, those who survived get upgrades. I was also thinking of adding like little abilities or items that can drop.


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    Re: The Next Big Thing

    Post by pa.p.er on Thu 16 Jun 2011, 4:56 am

    Cool that others voted for dotd mod haha. Is there any of the ideas you are leaning more towards? And if anybody sees F^Atmos, he's aimbotting and in the server atm.
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    Re: The Next Big Thing

    Post by Tirant on Thu 16 Jun 2011, 5:12 am

    I like the MW3 mod a lot, but I will do the zombie mod if you guys want. I just want to know that if I make something, you guys will want to play it. BF is a good mod IMO, and you guys all say you like it, but I'm not seeing that in the player avg. I see players in the MW2 server all the time, that's why I'm learning there. The MW3 would be a more balanced and fun version of MW2, in BF style.


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    Re: The Next Big Thing

    Post by Bullet-Tooth Tony on Fri 17 Jun 2011, 2:02 pm

    The reason there's so many more people in MW2 besides killstreaks is that theres usually only 3 bots on each team, 3 v 3, and also you can only rtv with one person in the map otherwise it says wait 5 min forever... I know if you added killstreaks to BF I would go back to playing that, I switched when the bots left and in turn players stopped coming. That being said, I like the originality of the zombie mod. I've played others but it usually gets boring fast because one person gets infected, everyone else kills him. This sounds like it will have much more depth. Looking forward to it.
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    Re: The Next Big Thing

    Post by mcgRIP on Fri 17 Jun 2011, 9:50 pm

    OMG I CAN'T BELIEVE BF2 IS WINNING!!!!!! <3 woot
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    Re: The Next Big Thing

    Post by LOLWUT on Fri 17 Jun 2011, 10:09 pm

    lol, haha.


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    Re: The Next Big Thing

    Post by Fuzzy Bear on Sat 18 Jun 2011, 12:21 am

    i say fuck bf2 and mw2 and do the zombie mod, oh and fuck LOLWUT =)


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    Re: The Next Big Thing

    Post by Anon on Sat 18 Jun 2011, 9:04 pm

    Zombie mods are a dime a dozen.

    Not to mention if server is empty / low on people... how will the teams even work?


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