by Anon Fri 07 Jan 2011, 5:54 pm
CoD has more than enough players to make that map entirely too small. As lolwut says, one air stike could be enough to wipe out an entire team. Secondly, the map was removed by dave a while back, (I remember reading it somewhere in the trash) about it being too small and the airstrikes and stuff were instance and everyone thought so as well. For that reason I don't want to add snow. It's not 6 v 6 because once bots are in there it will be at least 3 v 3 + players. And usually once ONE person joins CoD it fills up pretty fast. 16 / 16+ on snow is just ridiculous.
And just say hypothetically, against all odds, it didn't fill up... So the server HAS people in it (or is full even), and the switches to snow. Then we have 16 / 16+ again and its too ridiculous, people leave, bitch, etc.
Another point: Where would you put flags? One in each "Spawn" of c and t behind the wall, the third? The middle? Gl capping ANY of those flags with the server being at least 8/8, let alone more. And that's just domination.
Let's talk about TDM. Say the server has at least 10+ people the spawn killing would be ridiculous. There are no safe spawns. Not to go back into it again but air strikes, nades, etc would just be that much of a bigger problem with spawn killing.
There's about a billion reasons why we don't need / want snow on CoD. Those are just a few.
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