Fortmod (made)
Many of you have played the old version of this, but I'll repeat what it is. Basically this mod is based off of the HL2 mod oddly named SourceForts. Both teams are changed in to Red VS. Blue, and you play to capture the flag. The catch is that the mod has some Base Builder aspects. Before the round starts, each team has 1 minute or so to build a basic barricade defense strategy to blatantly block their flag and leave a path so they can capture the enemies. Walls can be destroyed, upgraded, and healed by engineers. Then you have a class system during the rounds where players can play with different classes similar to TFC that specialize in certain aspects, such as running really fast, but lower HP, or lots of bullets and health, but slow movement speed.
Barricade (made)
A few of you got the chance to try this mod out before. It was going to be the replacement for Base Builder, but then I ran into some blockages that stopped production. Barricade is based off of CS:S ZM and Base Builder because you can move basic objects in the maps to form a rough sketch of your barricade, but then you finish it off by building as many objects as possible to blatantly make it impossible to get in your base (a fond thing people like to do in base builder apparently). Basically, this is an infection mod, so if someone in your base gets tagged, then they can get everyone in the base. You don't know if you will be infected until it happens either, so it makes basing somewhat stressful. You can also heal your walls by slashing them.
Sniper Mod (made, but will remake completely)
A mod I was rather fond of, but I never really had the skill set to pull it off how I wanted it when I first created it. This is a very simple mod where the goal is to hunt down the enemy silently (not awp map status). The maps will be large, with props, even some other normal maps with bushes and stuff. I would like to make it upgradable, maybe a shop to buy ghillie suits, upgrade snipers, but new snipers. Add things, possibly killstreaks like UAV from MW2 mod. Stuff to make it interesting.
Dawn of the Dead (3rd Generation) (made)
I started creating this in the early summer when the clan was falling apart. I have a really solid base created, but I could never come up with a closer. This mod had a gun smith and money system to upgrade and buy weapons. Basically, after upgrading the M3 so much, it turns into a Winchester 1887. This was a zombie defense mod, but should be converted into something similar to Z-Day (2nd Generation) gameplay. We could test this, I always like this, but I like all my mods,lol. The way I think though, bots aren't intelligent enough in cstrike to make this an extremely fun mod, so I think adding PvP capabilities would be fun if I could implement it in a tasteful way, but maybe it doesn't fit the mod.
Z-Day (2nd Generation) (made)
No introduction needed. Most have seen it or played it. If you don't know what it is, look up the videos on YouTube I made. If I remade this, like DotD, I need to make it lead somewhere. Killing zombies is fun, but there needs to be more cream filling in this pastry to make it exciting enough for people to want to play it more then once.
Base Defender (made, or easy to put together)
Sadly enough, the predecessor to Base Builder. This guy was only on for a weekend while I was finishing up code for base builder and thinking up ideas for fortmod. This was essentially normal Counter-Strike, but with a Base Builder appeal. Both sides had objects to move, and you'd basically make your own walls or areas and then fight it out to the last man. If redone, we'd have to rethink a goal and weed out just blocking the entire bases (although item limitation is on the table).
Laser Tag (idea, but shouldn't be hard once thought out)
I mentioned this to Sirvalence a couple days ago. This was just sorta a real quick clear idea (what Base Builder was). The idea is simple, kill enemies, kill the base, most points at the timer wins. If you don't know what laser tag is, go out this Saturday and play it. Basically, maps are dark and neony. Players don't "kill" enemies, but they stun them and make it so their guns don't work (think recovery, or shield regeneration). Guns shoot lasers ingame. The point is to get into the other teams base and shoot their target until it dies and gives points (maybe lights go off?). Rather simple idea, and could make to be a fun mod I think.
Future Warfare (tested beta, needs to be thought out)
I was sorta inspired from this idea after watching starship troopers and the halo odst commercial where the dude drops into the fight. This idea, like DotD would be fun, but fail because there is no juice in it to make ppl want more. Basically, lasers, fast paced gameplay, drop into the fight, kill kill kill. The goal for this mod is to be king of the hill for a time.
SWAT Mod (No testing, but clear image in the head)
Once again, kind of a rough idea, but could end up being fun. The idea here is fairly simple. You ever watch the movies where swap trains for home invasions? Same idea. Basically, I guess the idea is to make maps as small as possible (maybe a house), and then terrorists get a few seconds to position themselves. After that time, the CTs, basically shoot to open the doors and take down the enemies (and rescue the hostages). Basically, you'll receive a few different scores: time, kills, hostages wounded. Sorta like what CS should've been but never was.
Mario Mod (beta test, had problems, but might be kinda cool)
I had this idea a couple weeks ago and I did a rough test. It needed some work, but I think I can make it work. Basically, the idea is to change your perception of CS 1.6. Instead of playing first person, you play viewing from the side of the map. You then use your wasd pad and control your character and jump across platforms. Maybe this can be reworked in first person, or maybe it can end up being like a fy_ runemod/super smash brothers thing.
Mario Party Mod (just an idea)
Just and idea I thought up. Jailbreak is gay, some of you know how much I hate it. I think taking orders from other people in a game is fucking retarted. Basically, in this mod, I would like to just make a bunch of like minigames like in mario party. I'm not sure what it would be like, or what it would included, or what kind of games I could even make, but would something like this be cool?
Deathmatch Advanced (idea, but I know a mod that can make it happen)
No one plays HL1 anymore, so why not remake something like it in CS? A mod where custom, weapons litter the maps in areas (csdm itemmode status). The goal is to just be #1. You can use a Minigun, Bazooka, whatever you want to get the job done.
Mon 05 Dec 2022, 12:22 pm by RadSavage
» HOLY SHIT
Sat 26 Aug 2017, 5:31 am by Anon
» Well well...
Thu 12 Dec 2013, 2:40 am by Anon
» One Last Topic.
Thu 12 Dec 2013, 2:05 am by Rain.
» I don't know if people still use this thing but..
Fri 22 Nov 2013, 12:27 pm by Streets
» Hi guys
Mon 21 Oct 2013, 5:03 pm by My Taylor Swift
» Would buy 1 or 2 servers
Wed 28 Aug 2013, 6:50 am by 5150kaboom
» Hi im new
Sat 16 Mar 2013, 11:37 am by strawberry face
» Just thought i would pop in to say hi
Mon 11 Feb 2013, 1:10 pm by oskarekziom
» Anon or Tirant
Mon 24 Dec 2012, 3:35 am by JIRK
» BF2 server
Fri 21 Dec 2012, 11:31 pm by eaturpye
» MISS YOU GUYS SO MUCH!!
Sat 15 Dec 2012, 4:12 pm by strawberry face
» 3 word story game
Sat 15 Dec 2012, 1:52 pm by morbid9567
» hello
Sat 15 Dec 2012, 1:51 pm by morbid9567