Welcome to the PCShop Gaming Community forum!
Modern Warfare 2 | Base Builder | Laser Tag | Jailbreak
[ Base Builder Zombie Mod ] - 68.232.164.155:27015
[ Modern Warfare 2 ] - 68.232.165.165:27015
[ Laser Tag ] - 68.232.163.10:27015
[ Jailbreak ] - 216.6.224.138:27015

Log in

I forgot my password

Donate / Purchase Admin

Latest topics

» HOLY SHIT
Sat 24 Jan 2015, 6:43 pm by Tirant

» Well well...
Thu 12 Dec 2013, 2:40 am by Anon

» One Last Topic.
Thu 12 Dec 2013, 2:05 am by Rain.

» I don't know if people still use this thing but..
Fri 22 Nov 2013, 12:27 pm by Streets

» Hi guys
Mon 21 Oct 2013, 5:03 pm by My Taylor Swift

» ARE WE STILL ALIVE ?
Sun 08 Sep 2013, 9:52 pm by Zshii

» Would buy 1 or 2 servers
Wed 28 Aug 2013, 6:50 am by 5150kaboom

» Hi im new
Sat 16 Mar 2013, 11:37 am by strawberry face

» Just thought i would pop in to say hi
Mon 11 Feb 2013, 1:10 pm by oskarekziom

» Anon or Tirant
Mon 24 Dec 2012, 3:35 am by JIRK

» BF2 server
Fri 21 Dec 2012, 11:31 pm by eaturpye

» MISS YOU GUYS SO MUCH!!
Sat 15 Dec 2012, 4:12 pm by strawberry face

» 3 word story game
Sat 15 Dec 2012, 1:52 pm by morbid9567

» hello
Sat 15 Dec 2012, 1:51 pm by morbid9567

Modern Warefare 2 Server


    More Aggressive Zombies

    Share
    avatar
    Rain.
    [PCSHOP] Server Guard
    [PCSHOP] Server Guard

    Steam Name : zulek
    Gender : Male Posts : 2128
    Join date : 2009-06-26
    Age : 26
    Location : Walnut,California
    http://steamcommunity.com/id/mistahrainyday

    More Aggressive Zombies

    Post by Rain. on Fri 01 Jan 2010, 1:20 am

    Is there any way you can make the zombies a bit more aggressive?
    Especially El Gigante, because all they do sometimes is stand right next to you and wait for you to reload and shoot them, so it gets kind of boring after awhile.
    If you can, it would be much appreciated, if not, still a badass server :D
    avatar
    NYC
    [PCSHOP] Member
    [PCSHOP] Member

    Steam Name : NYC
    Gender : Male Posts : 36
    Join date : 2009-07-07
    Age : 37
    Location : Arizona. havaSu

    damm been a min since i played that mod

    Post by NYC on Wed 06 Jan 2010, 4:12 pm

    i used to play this mod heavily...and was top15 i kinda stopped playing for some reason...dunno why ?
    avatar
    Dave
    V.I.P.
    V.I.P.

    Steam Name : badasswithaheartofgold
    Gender : Male Posts : 838
    Join date : 2009-06-25

    Re: More Aggressive Zombies

    Post by Dave on Wed 06 Jan 2010, 5:18 pm

    If you want, Tirant, I can look at your waypoints for the zombie bots... Make it so they don't get stuck on things, and teach them to climb up to the human camper spots. That would cause some mayhem, huh? =]


    ________________
    avatar
    Rain.
    [PCSHOP] Server Guard
    [PCSHOP] Server Guard

    Steam Name : zulek
    Gender : Male Posts : 2128
    Join date : 2009-06-26
    Age : 26
    Location : Walnut,California
    http://steamcommunity.com/id/mistahrainyday

    Re: More Aggressive Zombies

    Post by Rain. on Wed 06 Jan 2010, 7:50 pm

    That would be badass
    avatar
    Zshii
    RAWR
    RAWR

    Steam Name : xL3lueazndragonx
    Gender : Male Posts : 512
    Join date : 2009-07-11
    Location : San Jose 408 ! Baby !!

    Re: More Aggressive Zombies

    Post by Zshii on Thu 07 Jan 2010, 2:43 am

    The giant is scary lol
    I would be shooting at him then he flies and one shots me and I'm like o_o WTF
    avatar
    Rain.
    [PCSHOP] Server Guard
    [PCSHOP] Server Guard

    Steam Name : zulek
    Gender : Male Posts : 2128
    Join date : 2009-06-26
    Age : 26
    Location : Walnut,California
    http://steamcommunity.com/id/mistahrainyday

    Re: More Aggressive Zombies

    Post by Rain. on Thu 07 Jan 2010, 7:37 pm

    He has the most random kills hahaha,
    You'd be shooting him from like 20 feet away then he jumps and shanks you in a second.
    avatar
    Zshii
    RAWR
    RAWR

    Steam Name : xL3lueazndragonx
    Gender : Male Posts : 512
    Join date : 2009-07-11
    Location : San Jose 408 ! Baby !!

    Re: More Aggressive Zombies

    Post by Zshii on Fri 08 Jan 2010, 3:13 am

    Ya then I sit there and cry for a few secs then respawn and have to tbd the boss through the maze of the map and the darkness but then I realize I can look at my radar and my teammates are ganging him then I just follow the dots haha
    avatar
    Rain.
    [PCSHOP] Server Guard
    [PCSHOP] Server Guard

    Steam Name : zulek
    Gender : Male Posts : 2128
    Join date : 2009-06-26
    Age : 26
    Location : Walnut,California
    http://steamcommunity.com/id/mistahrainyday

    Re: More Aggressive Zombies

    Post by Rain. on Sat 09 Jan 2010, 12:01 am

    I don't even use the damn radar, and it makes me run into a group of zombies ...
    avatar
    Tirant
    [PCSHOP] Administrator
    [PCSHOP] Administrator

    Steam Name : piratetirant
    Gender : Male Posts : 478
    Join date : 2009-06-24
    Age : 25
    Location : Temple City, CA

    Re: More Aggressive Zombies

    Post by Tirant on Sat 09 Jan 2010, 2:37 am

    I don't think the waypoints are the problem, i've looked at them before they are pretty thourough, itt is just how they think, when they stand there it is my code that has messed them up.


    ________________

    If you would like to contact me, the fastest way is via Email to: tiranthunter@hotmail.com
    avatar
    Tirant
    [PCSHOP] Administrator
    [PCSHOP] Administrator

    Steam Name : piratetirant
    Gender : Male Posts : 478
    Join date : 2009-06-24
    Age : 25
    Location : Temple City, CA

    Re: More Aggressive Zombies

    Post by Tirant on Sun 10 Jan 2010, 4:41 am

    Ok, i got the airstrike working fairly well, i just need to tweak the explosions a bit. I thought up a way to make an AC130 work and also a predator missile. UAV can be done, but nowhere nearly as well as cod. The airstrike can be modded to work for the stealth bomber also, the harrier or chopper gunner are impossible unless made to be controlled by people. Package is possible, probably the next easiest after airstrike. Some of these really depend on the sky though, and how it will handle noclip. I'm not really worried about custom maps or my maps, they should work beautifully, but for de_dust2 this stuff will be impossible. You see for the ac130, this is my idea... custom thermal goggles plugin modded to a black nvg /w white thermals (white hot), then either give a auto-sniper /w bombs for bullets, or a custom shooter entirely /w a scope, 3 weapons (mg, 40mm,120mm) at different zooms, and then have the player circle the map (in no clip, but predefined movement about the maps origin) with an ac130 player model, or have an ac130 model and the player invisible in noclip circling (this would make the ac130 be able to circle higher and better /w semi-realism to the player). But the player has to remain in the map for this to work. So this would have to be custom maps only, but that fucks all of the traditional maps and all the cs maps on the server currently. So this could work, but with very strict map specifications and completely custom maps, or maps which are edited. The harrier would work very nicely user-controlled, but it would shoot in bursts, probably like a famas or something with a fair delay. Anyways, the airstrike should be good to go.


    ________________

    If you would like to contact me, the fastest way is via Email to: tiranthunter@hotmail.com
    avatar
    Rain.
    [PCSHOP] Server Guard
    [PCSHOP] Server Guard

    Steam Name : zulek
    Gender : Male Posts : 2128
    Join date : 2009-06-26
    Age : 26
    Location : Walnut,California
    http://steamcommunity.com/id/mistahrainyday

    Re: More Aggressive Zombies

    Post by Rain. on Sun 10 Jan 2010, 5:20 am

    So this is being put into effect as of today?
    (It sounds badass)

    Sponsored content

    Re: More Aggressive Zombies

    Post by Sponsored content


      Current date/time is Sat 19 Aug 2017, 1:36 am